Play without an account and this product learns nothing about you. Sign in and it keeps the smallest set of things a leaderboard, a subscription and a friends list cannot work without.
Anonymous play creates no account, sends no request and writes no row anywhere. That is not a courtesy setting: it is a requirement of the product, and the build fails if an anonymous game ever reaches server code.
There is no analytics library in the web page or in the Quest application. Not one.
Every asset in this product is generated in code — zero image files, zero audio files, zero 3-D models — so there is nothing to upload, no upload to moderate, and no image of you anywhere.
The whole diagnostic surface is a closed vocabulary of eighteen event kinds and eleven dimensions: renderer, device class, headset, operating system, browser, display rate, input method, machine id, machine version, route and reason.
None of them is a person. Each exists because the product can act on it — a defect that only happens on one renderer, one device class, one refresh rate. Anything outside those lists is dropped on your device before it is sent, and the server drops it again on the way in.
The headset application asks Meta for exactly three things: whether this account owns the application, an id scoped to us with your alias so the pairing screen can show which device is being linked, and a one-time proof that the id is really yours.
The id is scoped to us. It is not your Meta account name and cannot be used to find you anywhere else. It is stored on the headset-link row and nowhere else.
Two things account deletion deliberately does not do, and you are told rather than left to find out. It does not delete your sign-in identity, which is shared with other applications on the same account. And a subscription outlives the profile, because it lives with the payment provider — so cancel it there as well.
This product is rated 13+. It is not directed at children under 13 and does not knowingly keep data from them. Anonymous play needs no account and collects nothing at all, which is the mode a child can use without any of the above applying.
HCC Pinball Arcade is published by Holmes Computer Consultants — https://www.holmesconsultants.com. Questions about anything on this page go there, or through the support page.